Decanter of Endless Water. Activate Interact; Frequency once per day; Effect You cast dimension door . Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day:. While wearing it, you can use it to cast the Dimension Door spell as an action. The mountebank's infernal power overwhelms the target's mind. There are some primal spells that allow for nature teleporting (tree to tree, etc). Some way to grab invisibility or a teleportation effect, like a Cape of the Mountebank, ensures your quick escape. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. Flecks of silver or steel are often sown amid the fabric of these magical cloaks. + 40 ft. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This property of the cape can't be used again until the next dawn. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Item Tags: Movement Utility Deception Footwear. Jirelle, the 2E Iconic Swashbuckler. 633 4. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . cape of the mountebank; channel protection amulet. This cape smells faintly of brimstone. Benarry dispatched a crew of junior Pathfinder agents to help Fane covertly sign a contract of mutual assistance with the Society in 4719 AR, which helped the Society secure passage to aid the pirate-besieged fledgling nation of Vidrian. Cape of the Mountebank Level 10. Clandestine Cloak, Cloak of the Bat, Cloak of Elvenkind, Shadow rune, Shrinking Potion (1 hour) Coyote Cloak. “Stream” pours out 1 gallon per round. While wearing the cape, you gain a +2. DESCRIPTION. 1. Cape of the Mountebank. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. This property of the cape can't be used again until the next dawn. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks. Upon arrival at Cassalanter Villa, each carriage is met by a dozen. False entrances (think Tomb of Horrors) are a great option, and making the true entrance a secret door is very effective. Moderate conjuration; CL 9th; Craft Wondrous Item, dimension door; Price. Noble's Cape (4e Equipment) 3. + 40 ft. Cyber Cape (5e Equipment) Deadman's Cape (5e Equipment) Vampire Cape (5e Equipment) 5e SRD. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . <br /><br /> Some items or effects are closely tied to a particular tradition of magic. This is my first campaign, so I’m not sure how prevalent magic items are. The fact that crits trigger on +10 above target means that a small penalty or bonus can turn the tide in a battle. The space you leave and the one you appear in are filled with puffs of smoke that make. It is though unfortunately it is a level 15 Unique Item so anyone planning on making a build. While wearing the cape, you gain a +2 item bonus to Deception checks. This property of the cape can’t be. A custom, lightweight mail is fitted within the lining of a coat or similar apparel, physically hiding the armor while maintaining the wearer's fashion. Source Pathfinder Core Rulebook Price 980 gp Weight light. Forge Domain The gods of the forge are. But he was a Palladium character, not D&D. Jinin, Minkai, Shokuro. Invisibility, Mass. apart. Aura moderate transmutation; CL 10th; Slot feet; Price 12,000 gp; Weight 1 lb. It's been extremely useful for several of my characters and I vastly prefer it over any combat/casting stat improvement, especially at lower level. This property of the cape can't be used again until the next dawn. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item. Cloak of the shield. What is a. This is in addition to the people who can cast the spell with their own spell slots. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Articles requiring major updates should get an {} template applied. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . You can use an action to blow this horn. When they disappear, you can't use them again for 1d12 hours. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . You can pull a dueling cape you're wearing from your shoulder and wrap it around your arm with an Interact action. A caster level 7 cape of the mountebank has a range of 680 ft. Found on Magic Item Table G. 0. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. Cape of the Mountebank: On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Dimension Door Source PRPG Core Rulebook pg. These wondrous items are usually use-activated or triggered by a command word, but details vary from item. A character can wear only 10 magical items that have the invested trait. While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. : Deals 1d6 damage to one undead. The Cloak of the Mountebank is a Level 10 item. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. When you. The belt adds to the wearer’s Strength score in the form of an enhancement bonus of +4 or +6. DESCRIPTION. 5 Ruleset of Dungeons and Dragons. Wondrous Item, rare (requires attunement) This helm has 3 charges. Humanoid creature of 4 HD or less loses next action. Four sizes of carpet of flying exist. When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills creatures that hear it (except for yourself). You instantly transfer yourself from your current location to any other spot within range. Pathfinder 2nd Edition Swashbuckler Class. While wearing the cape, you gain a +2 item. katar, temple sword, urumi. And it comes at no opportunity cost to your attuned items, spells known, or spell slots. Then the goblin alchemist with his Deception hide ability saw a substantial boost in success and that D-door proved to improve his survival. PF2e PATHFINDER 2e. Just curious which is it? If a stat block doesn't mention what level a spell is cast at, it is cast at its base level. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Cape, Eagle. allows the wearer to use the magic of the dimension door spell once per day. Activate Interact; Frequency once per day; Effect You cast dimension door . School illusion (glamer); Level mesmerist 6, psychic 7, sorcerer/wizard 7, summoner 5, unchained summoner 6; Domain trickery 8; Mystery shadow 7. , except this specifically detects outsiders with the evil subtype and their servants. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special Base Price Adjustment Example; Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply lower. : Deals 1d6 damage to one undead. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Charges, Doses, And Multiple Uses. The space you leave and the one you appear in are filled with puffs of smoke that make. Activate Interact; Frequency once per day; Effect You cast dimension door. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. This cape smells faintly of brimstone. Vudra. 3/day = 7400. Does that mean the Dimension Door is cast as 7th level caster or 10th level caster. to Left: Boots of Striding and Springing, Cape of the Mountebank, Brooch of Shielding, and Bracers of Defense. Though unlike the traditional Portal Gun it is also a +2 Greater Striking Flintlock Pistol. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Once per day on command,. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your. DESCRIPTION. Short teleporting would be dimension door. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. D&D 3. In these cases, the item has the arcane. Humanoid creature of 4 HD or less loses next action. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. It's essentially a rogue archetype that focuses on poisons, which are less than stellar. While wearing the cape, you gain a +2 item bonus to Deception checks. Pathfinder 2e Remaster in 7 Minutes or Less - KingOogaTonTon - a great summary of the major changes upvotes. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Their Infernal Jaunt's the travel distance is increased by an additional 25 feet. The shoulders slot consists of capes, cloaks, cords, mantles, pauldrons, shawls, stoles, wings, and other items that can be worn on the shoulders. Let’s start out with Ultimate Spheres of Power. On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. 608 4. Boots of Bounding give a flat move speed bonus, and Cape of Mountebank gives a dimension door effect. It also generates clouds of smoke,. Visit to register an account, dive into the free Pathfinder Primer, or pre-order additional Pathfinder content for early access to the content in the digital reader and compendium, with more to come between now and the Pathfinder Nexus launch. This cape smells faintly of brimstone. Multiple Items of the Same Kind. This benefit doesn’t stack with any other effects that expand the threat. The smoke lightly. Description. While wearing the cape, you gain a +2 item bonus to Deception checks. : Soak the target creature or object. Separate command words determine the type as well as the volume and velocity. The Cape of the Mountebank is quite cool. : Detects spells and magic items within 60 ft. This property of the cape can’t be. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. We are currently level 6 and we have acquired a +2 war hammer, a Rapier sword of wounding, a bag of holding, a +2 bow, bracers of archery so far and are currently on a quest to get a giants bane. This property of the cape can’t be used again until the next dawn. When he. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Conjuration. It allows once/day cast of Dimension Door, without needing attunement. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. The True Arcane Story: Cape of the Mountebank - One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combineThe younger of them, who was standing with his arms folded, had the vacant smile of an itinerant mountebank, and the other, who was dressed in what was supposed to be the costume of a Mexican trapper, held a revolver in his hand. This red and violet silk garment, delicately embroidered with a barely perceptible web-like pattern, gives the wearer the ability to climb as if a spider climb spell had been placed upon her. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Wondrous Item, rare. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Getting the Gold. 0a. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a. Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please. While wearing it, you can use it to cast the dimension door spell as an action. Bulk L. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Premium Powerups Explore Gaming. It's essentially a rogue archetype that focuses on poisons, which are less than stellar. The smoke lightly. Appearance. When he disappears, he leaves behind a cloud of. [1] When the wearer disappears, they leave behind a cloud of smoke, and they appear in a similar cloud of smoke at their destination. Cape of Anchoring Source Ultimate Equipment pg. Aura moderate transmutation; CL 9th; Slot —; Price 17,000 gp; Weight 3 lbs. Cape of the Mountebank. The famous mountebank of Notre Dame did not juggle with greater fervour. The space you leave and the one you appear in are filled with puffs of smoke that make. Cape of Effulgent Escape. SevenSidedDie. While wearing the cape, you gain a +2 item bonus to Deception checks. not quite. While wearing the cape, you gain a +2 item bonus to Deception checks. , but a level 9 cape of the mountebank has a range of 760 ft. DESCRIPTION. While the cape fits this theme in its "get the heck out" capacity, the hat could be part of the con itself. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. Cape of the Mountebank Bag of Holding Any +1, +2, +3 armor or shield Wand of Magic Missiles Attunement: Ring of Spell Storing Spellguard Shield. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Heightened (5th) The range. Once worn, however, it affects its wearer as if subject to a dimensional anchor spell. Robe of the Archmagi. Invisibility, Mass. It moves according to your spoken directions, provided that you are within 30 feet of it. We though the Cape of the Mountebank wasn't so good. Wondrous Items - Shoulders. Circlet of Blasting. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. The Cape of the mountebank is an option if they're not spellcasters or have reached their limit. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Wondrous Item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. The space you leave and the one you appear in are filled with puffs of smoke that make. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. (Dragon Compendium variant, p. Less is known about uncommon creatures than common. Cape of the Mountebank; Cape, Catching; Cape, Charlatan’s; Cape, Eagle; Cape, Highwayman’s; Cape, Jellyfish; Cape, Slashing; Captain's Locker; Captain’s Eye Patch;. Just curious which is it? If a stat block doesn't mention what level a spell is cast at, it is cast at its base level. Noble's Cape (4e Equipment) 3. Cloak of the High Forest. Cape of the Mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. It is covered by the Open Gaming License v1. For Pathfinder's system, they use feats to gain the ability to craft certain items; what I thought of first was requiring a character to become proficient in a specific type of crafting--for example, you have to be. While wearing the cape, you gain a +2 item bonus to Deception checks. The Assassin is, like a lot of Pathfinder PRCs, pretty bad. The cape also functions twice a day when used by a Mountebank instead of once, and its effect can be activated by a move action instead of a standard action. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Once the last patch is removed, the robe becomes an ordinary garment. With an action, they can reappear anywhere within 500 feet. #2. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. In response, warrior spirits from the Valhalla appear within 60 feet of you. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. Cape of the Mountebank via Wizards of the Coast. Price 1,750 gp. The GM chooses the size of a given carpet or determines it randomly. ago. From the SRD: Boots of Teleportation: Any character wearing this footwear may teleport three times per day, exactly as if he had cast the spell of the same name. In other words. While wearing it, you can use it to cast the dimension door spell as an action. If you hold one end of the rope and use an action to speak its command word, the other end darts forward to entangle a creature you can see within 20 feet of you. 6. While wearing the cape, you gain a +2 item bonus to Deception checks. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Proficiency with a longsword allows. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This acts exactly like a feather fall spell for the. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Claus Eckberg Oddershede. While wearing the cape, you gain a +2 item bonus to Deception checks. DESCRIPTION. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Cape of the Mountebank. While wearing the cape, you gain a +2 item bonus to Deception checks. Lilith. 980 cape of the mountebank +2 deception 056 channel protection amulet +5 resist harm 235 chime of opening +13 thievery to open 10x 230 clandestine cloak +1 Stealth, Deception 2700 dancing rune self flying melee wpn 670 dragonslayer’s shield +2 Will v dragons 5625 elven chain +2AC no check penalty 1250 floating shield 1 min flight 1x/dAutomatic Progression works for "no comodotized magic", ie a world where you can't just ask a blacksmith for a +4 flaming aberration-bane sword; it keeps your offense and defenses up to speed automatically so all those niche magic items you find seem useful rather than "oh, I wish this cape of the mountebank was a cloak of resistance instead". There are some primal spells that allow for nature teleporting (tree to tree, etc). Activate Interact; Frequency once per day; Effect You cast dimension door . While wearing it, you can use it to cast the dimension door spell as an action. This material is published under the OGL 1. Human armorist 3 CG Medium Humanoid Init +1; Senses Perception +2. The Cape of the Mountebank is a great gift for a martial-based character. A magical item radiates a magic aura infused with its dominant school of magic. This material is published under the OGL 1. Subscribe to get the free product of the week! One-click unsubscribe later if you don't enjoy the newsletter. Compendium - Sources->Waterdeep: Dragon Heist. This property of the cape can't be. Cape of the Mountebank. DESCRIPTION. This cape smells faintly of brimstone. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. The space you leave and the one you appear in are filled with puffs of smoke that make. Page 498 In Table 1519, correct the price of the cape of the mountebank , changing it from 10,080 gp to 10,800 gp. Cloak of survival. This probably isn't a big deal. While wearing the cape, you gain a +2 item bonus to Deception checks. This robe has cloth patches of various shapes and colors covering it. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Furthermore, once per day the wearer of the cloak can use. Its called the Mountebank's Passage and it straight up functions exactly like a portal gun with a pair of linked portals that you can move by firing the gun. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across. Wondrous Item, rare. Though unlike the traditional Portal Gun it is also a +2 Greater Striking Flintlock Pistol. While wearing the cape, you gain a +2. This cape smells faintly of brimstone. Activate Interact; Frequency once per day; Effect You cast dimension door . Description. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you. Slot shoulders; Price 10,800 gp; Weight 1 lb. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . School illusion (glamer); Level mesmerist 6, psychic 7, sorcerer/wizard 7, summoner 5, unchained summoner 6; Domain trickery 8; Mystery shadow 7. Notes: Teleportation, Headwear. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Moderate conjuration; CL 9th; Craft Wondrous Item, teleport; Price 49,000 gp;Weight 3 lb. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Speed 30 ft Melee +1 greatsword +6 (2d6+5) or +1 greatsword +5 (2d6+8) or +1 greatsword +4 (2d6+8, +1 AC) Special Attacks Summon Equipment. As for the cloaks, it would depend on what they do. If you’re also wearing boots of elvenkind, the greater cloak of elvenkind allows you to Sneak in forest environments even when creatures are currently observing you. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. You may also. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Activate Interact; Frequency once per day; Effect You cast dimension door. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a similar dramatic fashion at his destination. Price 980 gp. While wearing the cape, you gain a +2 item bonus to Deception checks. The space you leave and the one you appear in are filled with puffs of smoke that make. 5e Classes. Activate Interact; Frequency once per day; Effect You cast dimension door . Final-Dark Heresy 2e House Rules. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a similar fashion at his destination. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Biscuit's Straight-Forward Mountebank Fix. Cape of the Mountebank; Cape of the Mountebank. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Usage worn cloak; Bulk L. While wearing the cape, you gain a +2 item bonus. This cape smells faintly of brimstone. For me, this item. Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. Cape of Bravado; Cape of Effulgent Escape; Cape of Wasps; Cape of the Mountebank; Catching Cape; Charlatan's Cape; Dueling Cape Deed; Eagle Cape;Cloak of Elvenkind (Greater) Item 12. Cape of the Mountebank; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other. The other way is to do it like Boots of Teleportation, but it get's wonky with a CL 1 Lvl 1 power. Click the link to learn more. Ivory Goat (Traveling) Javelin of Lightning. 344 Aura moderate abjuration CL 9th Slot shoulders; Weight 1 lb. Aura moderate transmutation; CL 7th; Slot shoulders; Price 7,000 gp; Weight 1 lb. Bulk L. The Mountebank class talks about the Cloak of the Mountebank under the Infernal Jaunt ability. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. For that reason, I think it deserves a spot on. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing it, you can use it to cast the dimension door spell as an action. The strongest character I ever had was absolutely insane. The 2nd edition of the exceptionally popular Pathfinder RPG from Paizo, Pathfinder 2nd edition continues Pathfinder’s tradition of deeply-customizable characters, but dramatically streamlines mechanics like combat and balancing encounters. Cloak of Elvenkind (Greater) Item 12. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Activate Interact; Frequency once per day; Effect You cast dimension door . Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply. While wearing it, you can use it to cast the dimension door spell as an action. There is a lot to love about PF2 including deep character customization, a huge library of content. Activate Interact. Compendium - Sources->Xanathar's Guide to Everything. Robe of Useful Items. This cape smells faintly of brimstone. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. Figurine of wondrous power: Ebony fly or Bronze Griffon (10,000 gp) A flying mount usable multiple times/week. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Clocking in at a hefty 633 pages, it’s larger than the core rulebook for the system it supplements – heck, it’s larger than the Pathfinder 2E Core Rulebook! That’s kinda to be expected, what with it being a compilation of everything ever printed for a specific system (think about how. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Activate Interact; Frequency once per day; Effect You cast dimension door . Brimstone from the lower planes. While wearing the cape, you gain a +2 item bonus to Deception checks. He also suffers a -2 penalty on all Will saves and a -5 penalty on all Sense Motive checks. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Deduct the time you are invisible, in increments of 1 minute, from the cloak’s maximum duration of 2 hours. Remember - you can hold your bow in one hand and use your wand with the other. Price 10,800 gp; Aura moderate conjuration; CL 9th; Weight 1 lb. Horn of Valhalla. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please. While wearing the cape, you gain a +2 item. The cloak grants a +2 item bonus, and the effects of 4th-level invisibility. Wondrous Item, varies. Filled with bravado and eccentric over-the-topisms, Swashbucklers are a common trope across popular culture. Uncommon Conjuration Invested Magical. Items can support characters by granting bonuses. Basic Rules, pg. Pathfinder is a tabletop RPG based off of the 3. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction.